Three screenshots,
one directed story
Upload your product UI, logo, and copy. We render a continuous landscape scene and slice it into three portrait panels that read as a single art direction — aligned to Apple safe areas, ready for the store.
Built for the App Store,
not for generic mockups
One flow from your real UI to store-ready art. Keys stay on the server; you keep creative control over layout, palette, and story beats across all three frames.
One landscape scene split into three portrait slices that still read as a single direction — no awkward gaps between frames.
Nano Banana (Gemini 3.x / 2.5) and Imagen 4 via one Nitro route. `GEMINI_API_KEY` stays on the server.
Supabase auth and schema for projects and generations — wire billing when you are ready without redoing the core model.
Try it, or get more per dollar.
We show a lower-priced pack (easier to say yes) and a better value pack (more credits per dollar). Baseline estimates use Nano Banana 2 with no references (~1 credits per image).
Could not load live prices. Sign in and open Buy credits when Polar is configured.
Prices load from Polar when configured. After signup, complete checkout under Buy credits in the app.
See your app the way searchers will — before you publish the page.
Sign in, drop your UI and assets, and iterate on a three-panel narrative in minutes. Export at the sizes the App Store expects.
Frequently asked questions
Straight answers about keys, credits, and what Screenlify is for.
Screenlify is a web app to design and render App Store screenshot sets from your real UI, logo, and copy — with a multi-step flow closer to a creative studio than a one-click mockup generator.